May 28, 2015

That's A Wrap: Dust: An Elysian Tail

warning: may contain spoilers

Well, it only took me about three years, but I've finally finished Dust: An Elysian Tail.
Dust is an old fashioned, side scrolling, action platformer originally released digitally in 2012 for Xbox Live Arcade. It became infamous in the gaming community due to it coming together largely under the power of a single man, developer Dean Dodrill.

Upon playing the demo, I'd decided this was among the most beautiful games I've ever seen, and it was super fun, too! I was drawn in by the simplicity of the gameplay, but with challenge options, a fair learning curve and interesting aspects. Also it's pretty. Seriously. Holy crap.

This game is facking gorgeous. The meticulous backgrounds are all hand painted and the characters are depicted via a unique drawing style, in which everyone appears to be some form of rabbit. The two melt together seamlessly and the quality of the art never waivers. The lighting and other visual effects really stand out with this style, and amplify the game's beauty even more. Additionally, there are a few FMVs to articulate major plot movements, which oddly detracts from the game's standard a bit, but FMVs are always welcome in video games. It's truly impressive that one guy illustrated, animated and programmed this all by himself.

May 14, 2015

8-Bit Minute: Collector Peeves

If you've been keeping up with me on twitter lately, you'll have noticed that I've put my collecting into overdrive. I've been spending a lot of time in game shops lately and a few of my pet peeves have been rearing their ugly heads more than I'd like them to, so I thought I'd share my thoughts here and see if we're all on the same page or if I'm just crazy.

May 07, 2015

Don't Panic: Happy Anniversary! [CLOSED]


Ho. Lee. Crap. Two years… TWO YEARS we've been doin' this thing where I write shit down and you read it. Yes, May 2015 marks two solid years of blogging for And Then She Games, and now I'm gonna write about it.
In case you missed it in previous blogs, I basically started ATSG as a motivational tool, purely for myself. I really hadn't intended to have other people read or care about it, I just wanted to immortalize my feelings and opinions about games I'd completed so that I could revisit them down the road and compare notes. But then I had a curious idea... I thought I'd join twitter, and use the blog as a sort of shield to help me connect with other gamers. I know women often have a hard time being accepted into male-heavy communities so I thought by referring people to the site, they could get an idea of what kind of gamer I actually am and maybe deter some of the negative stereotypes. The results were overwhelmingly positive. I've made a few great friends, met a ton of awesome gamers and managed to convince a few unsuspecting souls to read through my garbage and tell me what they think. ATSG and twitter have been one of the most happy experiences I've ever had in my life. I really appreciate you people.