December 25, 2014

Kicking Gnomes: The Rest of 2014

I didn't get the chance to shoot photos for everything this time and since I missed my Summer and Autumn editions, I'm just kind of combining the rest of my year into one blog and I'm already certain I've forgotten things! I was super busy this year so my pickups were not as fruitful as I had hoped, but regardless, here's some of the stuff I managed to put my name on this past few months.
I apologize for the horrific photos.

December 18, 2014

Les Dispositifs Terribles: Nintendo WiiU

I was very excited when I finally picked up my Wind Waker HD limited edition WiiU, Nintendo's sixth worldwide, non-handheld console. Then it sat on my shelf for a few months and I barely touched it. Those days are over, folks! I'm now knee-deep in my relationship with my WiiU, so it's time to have a look at how it stacks up as a console. So…

December 11, 2014

Game Binge - Episode Three [WiiU Edition]

I've been spending a lot of time getting thoroughly acquainted with my WiiU in the past couple months, and I thought it necessary to reflect these activities in blog format. It's been a long time since I've posted a Game Binge, so I decided I'd just jump in and test drive a whole bunch of games currently available for the console. In the words of Mario, "here we go!"

December 04, 2014

That's A Wrap: Bayonetta 2

warning: may contain spoilers

Today we look at Platinum's long awaited sequel to Bayonetta: Bayonetta 2! Inventive…
Jokes aside, this is the first game I've bought immediately at release in a long time. That's sayin' somethin' folks.

If' you'd like a more intense look at my first impressions, have a peek at my 8-Bit Minute blog, based on the demo. To summarize: Bayo2 sure seems like a technical upgrade from the first game, without ruining everything else that I did love. This is of particular note for the blog, because if I were to write this "Wrap" blog as I normally would, it would be virtually identical to my blog on the original title. So this time, I decided to focus on some specifics of Bayonetta 2, including some things that I more or less ignored in my discussion of Bayo1.

First let's have a quick rundown of the game's audio/visuals!
Bayonetta 2 is incredibly bright and colorful, which is different from much of the first game. The HD cinematics are absurdly good looking, and the in-between dialogue bits are very familiar, with a simple, sequel update. The graphics during combat are a bit rougher in texture, and you may experience the occasional lag or some aliasing during input-heavy moments or online play, but it hasn't affected my personal enjoyment much at all. As lovely as everything looks on an HD telly, everything is mimicked on the WiiU's gamepad, too, and looks rather epic there. Not as sharp but certainly saturated. Additionally, I love, love, love the design of enemies in these games! The angels are regal while the demons are menacing, and yet they tie together beautifully. The "costume" design of the sages is particularly exquisite.